feat: adding reconnect channel for authentication purposes
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@@ -157,8 +157,8 @@ type SafeWebsocketClient struct {
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cancelFuncs []context.CancelFunc
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ctx context.Context
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reconnectCh chan struct{}
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reconnectChans []chan struct{}
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isConnected bool
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doneMap *SafeMap[string, chan struct{}]
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}
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@@ -301,7 +301,6 @@ func (wsClient *SafeWebsocketClient) reconnectHandler() {
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}
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}
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wsClient.isConnected = false
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time.Sleep(100 * time.Millisecond)
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isInnerLoop := true
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@@ -324,7 +323,11 @@ func (wsClient *SafeWebsocketClient) reconnectHandler() {
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return
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}
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}
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if wsClient.reconnectChans != nil {
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for _, reconnectCh := range wsClient.reconnectChans {
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reconnectCh <- struct{}{}
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}
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}
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case <-wsClient.ctx.Done():
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log.Println("reconnect handler stopped due to client shutdown")
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wsClient.Close()
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@@ -333,6 +336,16 @@ func (wsClient *SafeWebsocketClient) reconnectHandler() {
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}
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}
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func (wsClient *SafeWebsocketClient) ReconnectChannel() <-chan struct{} {
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reconnectCh := make(chan struct{})
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wsClient.mu.WriteHandler(func() error {
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wsClient.reconnectChans = append(wsClient.reconnectChans, reconnectCh)
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return nil
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})
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return reconnectCh
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}
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func (wsClient *SafeWebsocketClient) DataChannel() <-chan []byte {
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return wsClient.dataChannel
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}
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@@ -350,6 +363,12 @@ func (wsClient *SafeWebsocketClient) Close() error {
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cancel()
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}
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}
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if wsClient.reconnectChans != nil {
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for _, reconnectChan := range wsClient.reconnectChans {
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close(reconnectChan)
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}
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}
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if wsClient.conn != nil {
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wsClient.conn.Close()
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}
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@@ -34,6 +34,12 @@ func main() {
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log.Fatal(err)
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}
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go func() {
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for range wsClient.ReconnectChannel() {
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fmt.Println("Reconnection Success")
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}
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}()
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dataChannel := wsClient.DataChannel()
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for data := range dataChannel {
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